| Backgammon Rules |
| Thursday, 25 September 2008 03:29 |
|
The result of the roll of the dice designate the number of spaces, or pips a player’s checker(s) may be moved. You may use the total of both dice to move a single checker, or use each die’s result to move two checkers independently. Either way, two moves are made, one for each die. When a double is thrown (both dice showing the same number) a player can make four moves instead of two. When two or more checkers occupy a point, known as making a point, the opponent’s checker cannot land on it or touch down on it when moving through. Once hit, a player must re-enter the game in the opposing player’s home table and cannot re-enter on a point. You cannot pass a turn. You must move if it is possible to do so and must use both numbers where legal moves exist. |








Backgammon Rules